Azectlotl:
carnivore native to Imprana. Imagine a cat that is as big as a German shepherd dog, with black fur and white stripes. Azectlotls are rare and intelligent animals. They are also dangerous, because their bite is venomous and their claws sharp enough to rip through any kind of clothing. Their high intelligence allows them to bind telepathically with Imps.
Dactur:
doctor of medicine
House of Knowledge:
Imp equivalent to a Human library
Imp:
humanoid creature, in average 5’2” tall, live in a different dimension but can travel to the human earth if they want to.
Imprana:
country in the dimension of Imps
Ishta:
an Imp who has taken too much magic and knowledge into his body, thereby frying his brain and getting addicted to magic.
Knobblyville:
town in Imprana
Memory stone:
magical stones that one can unlock with one’s magic to gain knowledge or an ability. There are three common levels for memory stones:
the easy to open first level that sport a blue color,
level two stones for the medium magician in green,
and the red level three stones that are hard to handle. Those three levels were shelved in my HoK and freely accessible.
But there is the rare ability or piece of knowledge so powerful that it has to be put into a level four stone. Because of their great value and the enormous amount of magic locked inside them, these stones are kept in a vault specially designed for holding them.
Furthermore, there is a level 5, but these black stones are super secret and the general public doesn't know about them.
Profassur:
Imp equivalent to Human professor
Sabital:
humans would call it sabbatical. A time spent away from university to learn something new.